Blender Add-on: Thunderstorm
For Blender 3.5 and 3.6 and 4.0
THUNDERSTORM add-on goes into the next round! With new features and more user-friendly than before.
Because of all the new features in blender, Thunderstorm Add-on 2.0 is only compatible with blender 3.5 and the upcoming blender versions.
Use the new 2D Clouds for fast rendering with crisp clouds:
This is what it looks like in real time:
Add rain to your materials:
Setup:
Don't like to find the best settings? Choose between different presets:
Make single lightnings when and where you need them.
Just press Update lightning to replace a flash.
To change the animation, you can simply move the keyframes as usual.
Thunderstorm Add-on doesn't leave you alone when it comes to compositing either! I have optimized this node group more and more over a long time. All the flashes you see on this page were made to glow with this node group. The Thunderstorm Compositing Node group is compatible with Realtime Compositing!
Use up to ten point lights to illuminate the scene with the lightnings. In Eevee, light from glowing objects can only be baked, which is not useful for animation. But with the point lights it works wonderfully!
Why use an add-on instead of Geometry Nodes for lightnings?
- Automated fade out animations
- Animations can be adjusted by hand quite excactly.
- Point lights are optionally connected to the lightnings, which include drivers
that take into account the brightness of the lightnings.
- Automatic order in the collections
- The flashes can be edited to look exactly the way you want them.
You can find the documentation of Thunderstorm Add-on here: